Friday, 3 January 2014

UNDERWORLD (2014) - Influences and How it's made

U2012 Comic Book

As you might seen 'Based on a Comic', it is exactly what it says

Underworld is a short sketch comic made in 2012 and it is the second sketch comic I've made since 'DAYS OF THE DEAD' in 2011. 

As much as the film maker now; I am also an artist. I've studied art for 3 years at a local college and now in a level 3 media course. 

Underworld is the best I've made in a while for both story and drawing detail and had good feedback by readers. In the months that followed; I had a thought on turning the comic into a film and this would get across to a wider audience.

As of today I'm glad I went with the thought and seeing one of my ideas come to life is a very exciting thing!

02/01/2014 - The movie had been out less than 24 hours and was already watched nearly 40 people on YouTube and 17 likes on my Facebook page AJGW F1LM

I will make the comic available online sometime in 2014


Everyday Interests

For many years I've enjoyed watching movies and have a strong interest within film. For a very long time, I've always wanted to be involved in film making as a future career and that's a goal I will work hard for and to show the world my best movie making skills. I watch a lot of movies in my spare time and this has helped me generate my own ideas and these ideas will go into creating more entertaining films in the near future aswell as getting myself more known to the world

Grand Theft Auto (1997-2013)

I am also a PC and a PlayStation Gamer so I know and played a large number of games on both platform and I chose Grand Theft Auto IV because it's the  best open world game I own.

GTA Video Editor feature 

Rockstar gave PC users this in-game feature called "Video Editor" which is accessed on Niko's phone and this lets you edit your recording(s)

I've made my film more professionally looking by placing camera in different angles and places with position marks

Position Mark Example " If you put a Mark on something and then look somewhere else and a put a mark on that with the movement set to Linear. It will move from A to B.